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Movelist

Bananeira = HSP
Negativa = RLX

Move Hit Start oB oH Notes
1 h i10 +1 +8
1,2 h,h
-3 +8 NC
1,2~f h,h
-8 +3 Enters HSP
1,2,4 h,h
+6 +17 Enters FC
1,2,4~3 h,h,l
-14 +18 Knocks down opponent on hit and leaves you in RLX, gives guaranteed followups eg RLX 1 (need to test)
1,2,4~4 h,h,h (18) +8 KND Recovers grounded, oB pushback
1,3 h,m
-14 +7 NC, enters RLX
2 h i12 -9 +2
2,1 h,h
-9 +2 NC
2,1,4 h,h,m
-12 KND
2,3 h,m
-8 +8 NC, enters HSP
3 m i14 -9 +2
3,3 m,m
-3 +8 Enters HSP
4 m
-9 +7
4,4 m,m
-7 +17/+12 NCc confirmable, Heat engager
1+2 m i20 0 FC +5 FC
H.3+4 m i20 +9 T! Enters HSP
H.qcf4 h i22 +9 KND Enters RLX
f2 m i18 -9 +6
f2,4 m,l
-14 +2
f3 h i18 -5 +7 Homing
f3,4 h,m
-11 KND NC
f3,4~f m
-17 -5 Cancels second hit and enters HSP
f4 m i23 -8 +8 Enters HSP
f4,3 m,m
-13 -1 NC
f4,3,3+4 m,m,m,m
-12 KND
f4,3+4 m,l,l
-24 KND

NC, oH enters RLX

f1+2 or ws1+2



Enters HSP (ssl)
f3+4 m i19 -9 +17/KND Heat engager, good range, safe
df1 m i13 -3 +6
df1,3 m,h
-7 KND NCNC, whiff punish
df2 m i14 -5 +6
df3 h i18 -5 JGL T!, whiff punish
df4 l i18 -13 0
df3+4 m,m i18 -3 KND
d2 m i17 -9 0
d2,3 m,m
-4 FC +5 FC Enters RLX
d3 l i21 -14 +1 KND on CH
d4 l i15 -16 -5 Recovers FC
d4,3 l,m
-13 FC +12 FC
d3+4 or ws3+4



Enters RLX
db2 l i18 -18 -7
db2,3 l,m
-18 T!
db3 l i28 -14 +5
db4 m i17 -8 +2
db4,4 m,h
-9 KND NC, oH Mandinga+11, range whiff punish (e.g. Deathfist)
db1+2 m i30 -8 +12 FC Evasive (moves backwards)
db3+4 m,m i20 -6 +1 Recovers FC
db3+4,4 m,m,m
-8 +5
db3+4,4,3 m,m,m,m
-14 KND
b1 m i14 -7 +8 Recovers FC
b1,4 m,m
-8 +8 FC Enters HSP
b1,4,3 m,m,m
-13 -1
b1,4,3,3+4 m,m,m,m,m
-12 KND
b1,4,3+4 m,m,l
-24 KND oH enters RLX
b2 m i15 -8 +3
b2,3 m,m
-11 +4 NC
b2,3,3 m,m,m
-14 KND
b2,4 m,h
-7 KND NC
b3 m i13 -9 +8
b3,3 m,m
-14 JGL NCc confirmable launcher, enters RLX
b4 h i21 0 +8 Evasive (ssr)
b4,4 h,m,m
-9 +8 FC
b4,4~f

-25 -18 Cancels second hit and enters HSP
b4,4,3 h,m,m,m
+4 FC KND
b1+2



Enters HSP (ssr)
b3+4 h i20 -7 +17/KND Heat engager, power crush, safe
ub3 m i31 +4 FC KND chip
ub4 m i19 -17 -6 (moves a bit forward and then back, hard to punish?)
u3 m i38 0 KND A lot of pushback, chip, decent range, high crush
u4



Recovers FC (backflip)
u4~3 l i32 -14 KND Enters RLX
u4~4 h i18 +8 KND Recovers grounded, oB pushback, oB at wall +20
u1+2 or ub1+2 h i16~17 0 KND
u*2 m i22 -13 KND Evasive (ssr)
uf3 m i26 -10 FC -8
uf3,3 m,m
-18 JGL T!
uf3,4 m,l
-14 +7
uf4 m i22 -9 +12 Homing, oH enters RLX
u*3+4 m,h i17 -13 KND
ff3 l i21 -13 +6 oB recovers FC, oH enters RLX, on CH guaranteed followups
ff4 m i19 -12 JGL Enters HSP, T!
ff3+4 m,m i23 +3 FC KND Chip
ff3+4,n~f



Cancels move and enters HSP
bb2+3 !


Unblockable
bb2+3,bb



Cancel unblockable
WR3 or ub,b3 m i25 +8 KND oB enters HSP, chip
ub4,4,2,4,4,3+4,3+4,3+4,3+4,3+4




ub,b



Enters RLX
ws1 h i13 -6 +5
ws1,3 h,m
-14 JGL NC, Enters RLX
ws1,4 h,h
-7 +8 NC
ws2 m i15 -18 JGL
ws3 or qcf3 m i19 -13 JGL T!
ws4 m i11 -4 +7
ws4,4 m,h
-4 +8 NC
ws4,4,4 m,h,m,m
-9 +8 FC
ws4,4,4,3 m,h,m,m,m
+4 FC KND Chip
ws4,4,4~f m,h

-16 Cancels third hit and enters HSP
ws3+4 m i25 -9 FC
Enters RLX
FC3 l i16 -17 -6
FC4 l i13 -15 -4
FCdf3 m i22 +6 +9 FC Enters RLX, chip
FCdf4 l i24 -21 +9 Enters HSP
ss3 m i25 0 +8 Enters RLX, midrange approach tool into RLX
ss3~d



Cancels hit and enters RLX
ss4 l,l i21 -13 +3
ss3+4 h,h i14 -7 JGL Strong keepout
f1+2



Enters HSP
HSP 1 m i23 +5 +8 FC Enters RLX, chip
HSP 2 m i17 -8 +8
HSP 2,3 m,m
-13 KND NC, oH Mandinga+1
HSP 2,3~f m
-24 -8 Cancels second hit and enters HSP
HSP 3 m i17 -8 +7
HSP 3,3 m,h
-3 +8 NC
HSP 3,3,3 m,h,h
-5 +13 Enters RLX, T!
HSP 4 m i12 -3 +10 Stays in HSP
HSP 4,2 m,m
-13 KND NC, T!
HSP 4,2~3 m,m
+4 FC KND Chip
HSP 1+2 m i22 -12 KND Power crush
HSP b3 m i36 -12 KND Evasive (moves backwards)
HSP 3+4 (Mandinga 1) l,m,m i21 -13 +4 FC
HSP 3+4 (Mandinga 2) l,m,m i21 -13

HSP b4  (Mandinga 1) m i23 +6 +8 FC
HSP b4  (Mandinga 2) m i23 +6

HSP f



Move forward, stays in HSP
HSP u__d



Enters RLX from HSP
HSP 1+3__2+4



Unbreakable throw into RLX
d3+4



Enters RLX
RLX 1 l i17 -11 0
RLX 1~d l i17 -11 0 Recovers in FC
RLX 1,3 l,m
-14 +5 FC Stays in RLX
RLX 2 m i18 -2 +8
RLX 2,4 m,h
-5 +2 NC
RLX 2,4~d m,h
+3 +2 NC, Stays in RLX
RLX 2,4,4 m,h,m
-14 KND
RLX 3 l i16 -26 -4 Recovers in FC
RLX 3,3 l,h
-13 KND oH Mandinga+1, NC unless it hits at the tip
RLX 4 m i15 -8 +8
RLX 4,3 m,m
-13 +17/KND NC, Heat engager, launches with dash
RLX 1+2 m i18 -8 KND Chip
RLX 3+4 m i17 -18 JGL T!
RLX 1+3__2+4



Heat engager, unbreakable crouch throw
RLX f



Move forward, stays in RLX
RLX u__d



Enters HSP from RLX