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Character Overview

Strategy

Gameplan

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Mixups

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Frame traps

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Combos

Normal Combos

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Counterhit Combos

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Wall Combos

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Heat Combos

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Guaranteed Followups

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Punishment

Block Punishment

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Whiff Punishment

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Moves

RA = ???df1+2

Top Moves

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High/Mid Pokes

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Low Pokes

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Homing moves

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Defensive Moves

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Situational Moves

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Frame advantage

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Throws

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Strings

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At the Wall

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Okizeme

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Stances

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Heat

asdDuring Heat: Use Gamma Howl 3+4 has followups (?) wip

3+4,2
3+4,1
3+4,3+4

Resources

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