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Character Overview

Strategy

Gameplan

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Mixups

From RLX:
RLX 3,3 for madinga
RLX 4,3 hit confirm into heat
RLX 1+2 for safe mid knockdown
RLX 3+4 for mid launcehr
RLX 1,3 if you want a safer low

From HSP:
HSP 3+4 and HSP b4 (Mandinga moves)
HSP 1 is plus and goes into relax
He also has HSP 1+2 power crush
and HSP b3 for backswing

Frame traps

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Combos

Normal Combos

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Counterhit Combos

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Wall Combos

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Heat Combos

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Guaranteed Followups

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Punishment

Block Punishment

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Whiff Punishment

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Moves

Top Moves

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High/Mid Pokes

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Low Pokes

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Homing moves

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Defensive Moves

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Situational Moves

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Frame advantage

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Throws

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Strings

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At the Wall

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Okizeme

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Stances

Bananeira (HSP)

asf1+2 or ws1+2 (ssl)
b1+2 (ssr)

In HSP you can move forward which stays in HSP or up/down to transition to RLX stance. From RLX you can enter HSP in the same way.

Moves:

HSP 1
HSP 2,3
HSP 3,3,3
HSP 4
HSP 4,2
HSP 4,2~3
HSP 1+2
HSP b3
HSP 3+4
HSP b4
HSP 1+3__2+4

Enter from:

1,2~f
2,3
3,3
H.3+4
f3,4~f
f4
b1,4
b4,4~f
ff4
WR3 or ub,b3 (oB)
ws4,4,4~f
FCdf4
HSP 2,3~f
HSP 4
RLX u__d

Negativa (RLX)

asdd3+4 or ws3+4
ub,b

In RLX you can move forward which stays in RLX or up/down to transition to HSP stance. From HSP you can enter RLX in the same way.

Moves:

RLX 1 (~d to recover FC)
RLX 1,3
RLX 2
RLX 2,4(,4) (~d to stay in RLX)
RLX 3
RLX 3,3
RLX 4
RLX 4,3
RLX 1+2
RLX 3+4
RLX 1+3__2+4

Enter from:

1,2,4~3
1,3
H.qcf4
f4,3+4 (oH)
d2,3
b1,4,3+4 (oH)
b3,3
u4~3
uf4 (oH)
ff3 (oH)
ws1,3
FCdf3
ss3
ss3~d
HSP 1
HSP 3,3,3
HSP 1+3__2+4
HSP u__d

Heat

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Resources

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